Pinshape stream settings powered by 3DprinterOS.
After partnering with Rapide3D last week, 3DprinterOS has broadened its 3D printing capabilities once again by forming a strategic partnership with 3D printing community marketplace, Pinshape.
Announced today at the Collision tech conference in Las Vegas, the world’s first operating system for 3D printing will is now giving marketplace users the power to stream designs directly to most desktop 3D printers.
Since launching to the general public in March, 3DPrinterOS has seen over 4000 hours of printing across 1200+ printers in 68 different countries and 517 cities.
This latest partnership is designed to simplify the click-to-print experience for consumers and challenge intellectual property risks by offering a service that allows designers, brands and companies to deliver designs to the consumer without giving direct access to the file source.
“3DPrinterOS was able to provide the missing link to streamline the printing experience for our users”, explained Lucas Matheson, Pinshape CEO and Co-Founder. “This integration is an important and much needed step in expanding the value of printable models on our platform. Now, companies and brands can market 3D models securely, at the same time, we can deliver a simple print experience straight from the cloud to the 3D printer.”
John Dogru, 3DPrinterOS CEO, commented: “This partnership is a great step forward as designers are now able to finally unleash their incredible work to the world in a secure and compatible way across multiple platforms. Our goal is to radically increase adoption of 3D printing and this means a future where 3D Printing simply means clicking print for any type of printer.”
Matheson believes that the implementation of this kind of software in a marketplace setting will open the door for even more companies and brands to enter the industry.
Matheson added: “There are a lot of designers and brands looking for a solution that allows them to monetise their designs across multiple printer types without sharing the source files. We’re making this really simple.”