Dyndrite-Integrated-Python-Interface
Dyndrite Additive Toolkit with Integrated Python interface.
On the opening day of the Additive Manufacturing Users Group 2019 Conference, Dyndrite has officially unveiled its Dyndrite Accelerated Geometry Kernel (AGK) and Additive Toolkit designed for 3D printing.
The team has spent the last three years working in stealth mode to launch the world’s first fully GPU-native geometry engine which Dyndrite believes marks a major milestone in CAD/CAM development.
The Dyndrite Kernel is a "Hybrid" kernel capable of representing all current geometry types, including higher order geometries such as splines (NURBs), surface tessellations, volumetric data, tetrahedra, and voxels. The fully native GPU Kernel easily handles additive specific computations such as lattice, support, and slice generation, in some cases reducing compute times from hours or days to minutes or seconds. Additionally, it provides both C++ and English-readable Python APIs, making application development accessible to a wide variety of users, even non-programmers.
"I've spent my career working on software built to enable designers, engineers and technicians," said Dr. Laura Lurati, Chief Scientist at Dyndrite, Ph.D, Applied Mathematics. "Today with the release of the Dyndrite platform, we dramatically improve the daily working lives of additive manufacturing users. I'm excited to see the innovative solutions our users create with these powerful new tools."
The Dyndrite Additive Toolkit is the first customer-facing application built on the Dyndrite kernel and designed to improve the productivity of 3D printing technicians. It streamlines the CAD-to-Print process by directly importing CAD design files, maintaining the original spline data, and using that data to drive the additive manufacturing process.
During the launch, the Dyndrite team explained how we’re at a “really unique point in time where innovations in hardware have outpaced software”. Working directly with CAD spline data, and the richer information it provides, enables Dyndrite users to eliminate model prepping steps and do on-the-fly determinations on desired output quality. The underlying GPU-based kernel means other additive workflow processes which used to take hours of processing time ‒ such as creating lattices or lightweighting, support generation, slicing, hatching, and toolpath generation — now occur on the fly.
"Dyndrite is delivering on the promise of modern design and manufacturing," said, Harshil Goel, Dyndrite's co-founder and CEO. "We are excited to play an important role in fostering the evolution of design and manufacturing software."
"I've known Harshil for quite a few years now," said noted private investor and former Autodesk CEO Carl Bass. "I believe that he and his team are taking a very fundamental approach to solving a class of problems even broader than the current generative design use cases. Dyndrite has the opportunity to transform an industry and power some pretty awesome next generation workflows."
Shawn Hopwood, Dyndrite's Chief Marketing Officer and Head of Developer and OEM Relations said: "In the new revolution, 3D printers powered by Dyndrite have the potential to change every aspect of the things we make, where we go, and how we live."
The company has also announced the launch of the Dyndrite Developer Program and Council, a membership group of industry leaders designed to steer the future of the company's roadmap. Inaugural members include; Aconity3D, EOS, HP, NVIDIA, Plural Additive Manufacturing and Renishaw. Speaking at the launch, Gregory Hayes at EOS North America said the company is working with partners on the other puzzle pieces that make up the additive ecosystem and believes Dyndrite is one of those puzzle pieces and will make a huge difference in the AM workflow.
The Dyndrite Kernel is currently available to select developers and OEMs with broader availability and a public beta planned for later this year.